Projects Overview

 

 

Videogames

In here you can find a link to the different videogames that we have worked on.

 

Augmented Reality Projects

Since 2022 we’ve had the opportunity to work and explore the world of AR by collaborating on different projects. Here you are going to find links to all of those projects that have had the opportunity to be published with our music and sound design.

 

ego: pollution madness

EGO Pollution Madness: is a 2D open-world action platformer been developed by Salom Bros in collaboration with us (Mechanical Media Music) that combines a fast and skillful game mode with puzzle-solving and a captivating narrative, which you'll enjoy through the exploration of a huge Cyber-Fantasy environment composed of non-linear areas where pollution has life on the verge of extinction.

You play as Proto, a little hero with a mission to help restore the forces of the elemental spirit of life, fighting against pollution monsters created by an evil corporation. As you help the spirit of life regain its strength, you'll learn how the planet reached this terrible situation where life is not sustainable, as well as understand the responsibility, and the actions that we humans must avoid to prevent this possible future.

 
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Videos & Sound Design

Here you can find different pieces of media that have our musical and sound effects compositions in them. A big chunk of these works are leftovers of exams/tests/evaluations done to apply to different positions in different projects.

 
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GAme jams

Here you will find different projects we have worked on that have been developed for different Game Jams with a wide variety of developers from around the world.

 

Video games ost reviews

Compilation of essays that talk about the Official Sound Tack (OST) of different video games. 

  • Cuphead... (February 1, 2018)

  • Hotline Miami... (March 1, 2018)

  • Angry Video Game Nerd Adventures I (April 1, 2018)

  • Ibb & Obb... (May 1, 2018)

  • Hollow Knight... (June 1, 2018)

 

gaming (Reggae) Music

Arrangements of three different music pieces (Click Clock Wood, Hornet, and Bloody Tears) from three video games (Banjo Kazooie, Hollow Knight, and Castlevania II: Simon's Quest) into three different Reggae genres (Rock/Reggae, Dance Hall, and Dub Reggae) to give each of them a unique sound, treatment, and atmosphere, as well as to explore different Reggae elements and techniques that could be applied to video game soundtracks.

 

Gaming (jazz) music

Arrangements of three different music pieces (Snowdin Town, Megalovania, and Green Hill Zone) from two video games (Undertale and Sonic The Hedgehog) into three different Big Band formats using different Jazz styles (Ballad Swing, Swing, and Latin Jazz) to give each of them a unique sound, treatment, and atmosphere, as well as to explore different Jazz elements and techniques that could be applied to video game soundtracks.

 

The Last Bastion

Arrangement of the soundtrack from the cinematic/short film The Last Bastion, created by Blizzard Entertainment for the lore of the video game Overwatch, as part of an academic project to explore the role, functionality, and composition of music as a complement of a visual medium.

 

MAGIN DIAZ, EL ORISHA DE LA ROSA

Transcription made for the project MAGIN DIAZ, EL ORISHA DE LA ROSA, during the first semester of 2016 for the song "Por el Norte, Por el Sur". The project collects traditional, avant-garde, national and international aesthetics and puts them in dialogue with Magín Díaz, a giant, anonymous until today, who stained and constructed the Colombian national identity from the dark.

This project came to us thanks to the Universidad El Bosque and counted as one of our final grades in 8th semester. The person in charge of guiding us and providing help was our Orchestration teacher for the time David Chebair Jaramillo

 

Fusion

Fusion is a project that involves the arrangement of popular music. The idea was to arrange 3 different songs in a way that they resemble the sound of other artists, completely different from the original composer(s)/musician(s) and ourselves. Each song has a different reference artist that had to be explored and in all cases, the musical styles that were decided to be used tended to be very different from each other.

The Project consists of 3 arrangements and was done as a College project between 7th and 8th semesters.