As many of you probably know, since June I've been working with KeenGamer and Pixel Bay as a video game journalist writing guides and video game review. Sadly this has come to an end. I want to let everyone know that from September on I'm no longer going to be writing or developing any work as a journalist with this two companies (or in general) so before I continue I will like to publicly thank KeenGamer and Pixel Bay for the opportunity they gave me to work with them. This decision of leaving these great places was not easy to make, but new projects await in the future so there was really no other choice. Once again, thank you.
Moving on, I will like to let everyone know that since the 10th of August we (as a company) and I (as an individual) have started to work in 3 new projects. The first one is a collaboration between us (Mechanica Media Music) and a small indie studio to helped create the Sound Effects and Sound Design of their upcoming video game Universe at Arms. There is not much more we can say about this project for now, but we will for sure let you know as new stuff and progress are made.
The second project is not much of a project, but still, I'm are very happy to announce that (just as said before) since the 10th August I have been given the opportunity to work as a Sound Artist and Music Composer at Dustmask, a new Indie Video Game Studio. There I will be working with a team of great video game developers from all different areas and parts of the world to create and publish video games. This is the main reason why I had to say goodbye to my previous work as a writer/journalist because this new job is probably going to take a lot of time from me and therefore I won't be able to fully dedicate to my writing. I'm very excited about this new adventure as part of the Dustmask team and as soon as I have more information to share with you I'll let you know. To learn more about Dustmask check out the studio's webpage at www.dustmask.de.
Finally, I will like to announce that I/we have decided to start a streaming channel in twitch. There I'll be playing different video games and talking about the different musical elements found in them. The project right now is in a trial period, and just to be clear, the language I'm using for this streams is as far as possible from proper music theory language/terminology so that anyone can understand and enjoy all of the different things that I'm gonna be talking about, so if you are interested in making this a permanent thing please be sure to check out the channel at www.twitch.tv/thefkgpenguin.
Thank everyone for reading and I/we hope everyone has a nice day.
Andrés Felipe Merchán Loza - Mechanical Media Music.
PS: There is no streaming schedule yet, and depending on how well the streaming is received I will either continue or end this project. Also, keep an eye up for the two new upcoming musical pieces I/we will be uploading next week.