About Us



Mechanical Media Music is a company born in late 2016 and early 2017 in order to provide a music scoring service for multimedia and interactive media. Its main focus is the composition and arrangements of music for video games with experience in various types of musical genres and formats. Mechanical Media Music offers only high-quality projects and sees music not only as a profession, but as an art that requires understanding and passion, so the work done is always above the professional level. The company consists of a single owner, manager, administrator, and employee: Andres Felipe Merchan Loza, professional musician graduated from Universidad El Bosque, Bogota D.C, Colombia.



Andrés Felipe Merchán Loza was born in Bucaramanga, Santander, Colombia on June 2nd, 1992.

At the age of 9, he entered the Symphonic Band of Colegio Panamericano, playing the Oboe for a period of 3 years, then change to the Soprano Saxophone, an instrument that he would play for five years and during his last year of participation in the Symphonic Band alternating with the Bass Guitar.

In June of 2010, he finishes his secondary studies in Colegio Panamericano and enters the faculty of music at the Universidad Autónoma de Bucaramanga (UNAB), studying a semester and having as his main instrument the Bass Guitar.

At the beginning of 2011, looking for better opportunities, he decided to move to Bogotá D.C, to pursue his studies in Music Education at El Bosque University. After completing the basic 6-semester cycle with the Bass as his main instrument, he decides to enter the Arrangement emphasis, which consists of 4 semesters. During the course of the time dedicated to the emphasis he made various compositions and arrangements of popular and academic nature, works that involved the use of techniques such as Serialism, Set Theory, Atonalism, Modal Compositions and arrangements in which he merges Folk and Pop music (Pop, Rock, Soul, Trip Hop, etc.) with Jazz. He also worked composing music for multimedia (music for a short film). His Grade Project focused on the arrangement of 3 pieces of video game music to Big Band formats taking as reference 3 different styles of Jazz: Swing, Latin Jazz and Ballad Swing.

On August 17, 2017, he received his university degree at El Bosque University, which gave him the title of Master in Music (Maestro en Música).

Since June of 2018 and until August of the same year, he worked as a Video Game Journalist writing for KeenGamer (keengamer.com) and Pixelbay (pixelbay.net), following his other big passion: Journalism and Writing. 

Since August of 2018, he's been working at DUSTMASK, a new Indie Video Game Studio as a musician and part of the team (Andrés Merchán).

On November 18, 2018, he began his job as an Audio Director at Tokyo Game Development Team.